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    Class AnimationStateHashes

    This class just holds a cached value for character animation states. By creating a cached of character animation states once we can prevent any garbage allocations down the line.

    Inheritance
    System.Object
    AnimationStateHashes
    Namespace: SF.Characters
    Assembly: cs.temp.dll.dll
    Syntax
    public static class AnimationStateHashes

    Fields

    IdleAnimationHash

    Declaration
    public static readonly int IdleAnimationHash
    Field Value
    Type Description
    System.Int32

    WalkingAnimationHash

    Declaration
    public static readonly int WalkingAnimationHash
    Field Value
    Type Description
    System.Int32
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