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    Class PlayerRenderer2D

    Inheritance
    System.Object
    CharacterRenderer2D
    PlayerRenderer2D
    Inherited Members
    CharacterRenderer2D.UseAnimatorTransitions
    CharacterRenderer2D.CharacterType
    CharacterRenderer2D.CharacterState
    CharacterRenderer2D.CanTurnAround
    CharacterRenderer2D.StartedFacingRight
    CharacterRenderer2D._spriteRend
    CharacterRenderer2D.Animator
    CharacterRenderer2D._runtimeAnimator
    CharacterRenderer2D._controllerBody2D
    CharacterRenderer2D.MovementAnimationHash
    CharacterRenderer2D._forcedStateHash
    CharacterRenderer2D._lastAnimationHash
    CharacterRenderer2D.XSpeedAnimationHash
    CharacterRenderer2D.IsGroundedAnimationHash
    CharacterRenderer2D.IsJumpingAnimationHash
    CharacterRenderer2D.IsFallingAnimationHash
    CharacterRenderer2D.DeathAnimationHash
    CharacterRenderer2D.AnimatorParameters
    CharacterRenderer2D.Init()
    CharacterRenderer2D.OnInit()
    CharacterRenderer2D.OnAttackStateChanged(AttackState)
    CharacterRenderer2D.LateUpdate()
    CharacterRenderer2D.SetAnimationState(String, Single)
    CharacterRenderer2D.SpriteFlip(Vector2)
    CharacterRenderer2D.OnDirectionChanged(Object, Vector2)
    Namespace: SF.Characters
    Assembly: cs.temp.dll.dll
    Syntax
    public class PlayerRenderer2D : CharacterRenderer2D

    Methods

    UpdateAnimatorParameters()

    Declaration
    protected override void UpdateAnimatorParameters()
    Overrides
    CharacterRenderer2D.UpdateAnimatorParameters()
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