Class AbilityController
This is the
For NPC, Enemies, or Ally combatants not controlled by the Players use StateMachineBrain
Inheritance
System.Object
AbilityController
Namespace: SF.AbilityModule
Assembly: cs.temp.dll.dll
Syntax
public class AbilityController : MonoBehaviour
Fields
Abilities
Declaration
public List<AbilityCore> Abilities
Field Value
Type | Description |
---|---|
List<AbilityCore> |
AbilityOwner
Declaration
public GameObject AbilityOwner
Field Value
Type | Description |
---|---|
GameObject |