Class AbilityCooldown
Not fully implemented yet. This will allow for abilities to have cooldowns for a variety of cases such as ability reactivation, ability delay for going from one ability to another, and ability activation delay when leaving certain character states. Think of a delay on ability activation after being damaged of stunned.
Inheritance
System.Object
AbilityCooldown
Namespace: SF.AbilityModule
Assembly: cs.temp.dll.dll
Syntax
public class AbilityCooldown
Fields
CoolDownTimer
The timer that controls the cooldown state.
Declaration
public Timer CoolDownTimer
Field Value
Type | Description |
---|---|
Timer |
IsOnCooldown
Is the ability currently on cooldown.
Declaration
public bool IsOnCooldown
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
Start()
Declaration
public void Start()